|
Does it help that this is set at the beginning of the Modern Age, where you get more efficient warfare and more modern weapons? MICHELE: Yes! The date of the story, 1891, is just so juicy. We did a lot of research - not just reading the Conan Doyle stuff, but general research of the period - and found that legitimately it was a period where there was so much invention going on. The motor car was this brand new toy that was coming up, and the weaponry was right on the cutting edge of being developed. It was dangerous and new, and no one knew what was going to happen with it. That was all really happening, at the time. KIERAN: Those big guns were literally brand new. Nobody had ever seen them before, with the size of those shells. No one even knew what that was. It was that brand new. And tanks were invented that year. MICHELE: It was lucky that it was a great year 'cause a lot of good stuff happened to be happening. One of the things about Sherlock Holmes, as a character, is that he's such an intellectual and he's so curious. He's always going to be leaning forward about what's next and seeing things that other people weren't quite able to process yet. He could already start imagining how those things could be used. He has that kind of intellect and mind. There was the actual true history of the time, plus a character with that incredible brain, and then somebody like Moriarty, who's his own evil genius. KIERAN: Moriarty could take that technology and see the other side of it. That was part of the reason why we went down that road. We needed a real-world guy like Moriarty to have a plot afoot that was as big as the character of Moriarty. In the books and the movies, the way that Holmes talks about Moriarty is that this is the singular criminal mind, so he's gotta be doing something pretty dastardly. MICHELE: The crimes had to fit the punisher. Whatever Moriarty was up to had to feel relevant to the time we were writing in, and also overwhelming and big, and the stakes had to be more. Those were good places to start.
Was it intentional to keep Moriarty's motives a bit mysterious? MICHELE: Yes. Like a lot of good villains, he doesn't get his hands dirty too much. He lets other people do a lot of his stuff. That's why it's called A Game of Shadows. He's really working in the shadows. There's a lot of mystery about what he's doing, why he's doing it, and how he could possibly do it. That makes him a very frustrating nemesis for Holmes because he's one step ahead of him. KIERAN: There's a thing in the movie world now, just in terms of the way that stories are getting told by the studios, but we didn't want to have a superhero villain that was a black and white, good and evil, take over the universe thing. A lot of great superhero villains have been done. The Dark Knight did a terrific job with The Joker. It's a much more grey area. But, humans' motives are elusive sometimes. As much as this is an action film and it's a fun ride, we wanted somebody grounded and closer to the reality that we recognize. MICHELE: The way we see Moriarty, and the way that Jared [Harris] plays it so brilliantly, is that the sport for him was how much he could get away with, and how big and elaborate his plan could be. That's part of the fun. What he gets off on is actually building the tanks and the weapons. The pieces of the plot are what excite him, as a bad guy, and not necessarily the end result. What do you think it is about the relationship between Holmes and Moriarty that so many people want to see? KIERAN: It's because Arthur Conan Doyle never explained it. It's an incredibly frustrating character to adapt because he's only actually in one story and he appears briefly in another. He shows up twice. It's really this enigma. In many of the stories, Holmes talks about this guy, but you never get to meet him, or understand or know what he's doing. It's really elusive. The reason why people are interested is because it's something you can never reach. You'll never actually get the answer because the guy who invented him didn't offer one. MICHELE: We tried to reflect that a little bit in the Watson character being a little skeptical about this guy who, on the outside, is this math professor who's this dusty, old guy that lectures on the math circuit and works at King's College. He seems, to the outside world, to be very respectful, but then clearly has this mind that's just dark and twisted. The surface stuff of Moriarty is every day and unspectacular, but once you can get in his head, there is so much possibility. He's such a wide open character, and there's a lot more to come of him, in this series. He was fun to write, and challenging to write. KIERAN: There are versions of him where we wrote a lot and tried to give him motives and backstory, to explain the whole thing, which ended up becoming invaluable for the filmmakers. If you were to ask Guy [Ritchie] what Moriarty's backstory was, we wrote it. I don't know if he and Jared [Harris] talked about the specifics of the version that we all decided on, because it was in the script at times. But, the draft that we wound up with made him much more enigmatic. We know why he's doing what he's doing, but we're not telling. MICHELE: He's an intellectual villain, who also isn't afraid to be physical, which is a great combination, for Holmes to have found somebody who is his intellectual equal.
How did you come to be developing The Hunchback of Notre Dame, and what sort of challenges come with adapting that classic story? MICHELE: Warner Bros. wanted to do The Hunchback, and Josh Brolin is involved, as playing the role of the Hunchback and as a producer. They just came to us and said, "Do you want to try to tackle The Hunchback?" It was a little scary. At first, we weren't quite sure because you're dealing with a very iconic character, and truly one of my most respected and favorite books every written by Victor Hugo. So, you're starting with this 700-page novel that you think is a work of art, and then you're thinking, "How the hell are we going to turn this into a movie, and how are we going to do something new?" There's been, as we all know, lots of various stories about The Hunchback. So, a bit like Sherlock, the only reason we eventually decided to do it was because we felt we had some ideas about where to take this story and be faithful to Hugo, but also blow the dust off it a little bit and do some new things with the character of Quasimodo, particularly. So, we're excited. It's been really fun, so far. KIERAN: We did a Justice League script for Warner Bros., some years ago, and we wrote for Superman and Batman. For some reason, all we're doing is icons. There's a real thrill with that. As you get into the script, on the first day, when you get to sit down and type "Quasimodo" for the first time, or you write dialogue for Holmes and Watson, these are characters that everybody knows, and you're getting to tell your version of them, in adapting these books. That was really appealing to us. The Hunchback has got great music in it, and it's a great period. It seemed like a good idea, at the time. We'll see. It's fun. It's in process.
Is it strange to also work on adapting a modern novel, with Matched? MICHELE: Yeah. Every week, we've been going crazy. We're doing it at the same time. We've been going back and forth between 1400 and, for the Disney project, 2200. It's set in the future. So, it's been hilarious. But, that being said, every story is still about how people connect and love and have ambition. KIERAN: They're all love stories. MICHELE: They all come down to the same fundamentals. It's just that some have flying cars and some have medieval huts. KIERAN: We worked with a director on a project for Universal that told us something once, that I think is very smart. He said that every movie and every story is a mystery. They're all mysteries, which I agree with, but I also think that they're all love stories. One of the reasons why Sherlock is fun is that it's literally both. It's this friendship, which is a version of a love story, with a great mystery. Quasimodo is a great love story, with monster movie stuff thrown in it. Even Matched is like that. You don't want the audience to know where they're going to go, but you want them to be happy when they get there and, along the way, you want them to fall in love with your characters.
BACK TO SHERLOCK HOMES: GAME OF SHADOWS
HOME
|
|